In a few hours it will be delivered!

Ahhh, the last week...how wonderful!
You know it's the last one, but time decides to play against you and speeds up more than usual.
It feels like Monday, but maybe it's Tuesday...then you blink and bam, it's Wednesday night.
And that means only one thing, tomorrow (Thursday or rather in a few hours) you have to deliver.
Panic? No c'mon, all under control... maybe.
While someone in the classroom is enjoying the total chill, relaxed and knowing that they will be able to deliver on time, on the other side there are those who are in full rush mode, between a thousand tasks to close and mental countdowns.
Meanwhile:

  • Unreal crashes mercilessly,
  • Animations that blow up textures, only to find that there are nodes that nod things that shouldn't nod.
  • Renders that refuse to render
  • Definitive shots that FINALLY work (and thank goodness).

In short, the clock is ticking!
And as if that were not enough, in parallel they are packing things that will later be unpacked, rolling up other things that we will find out about in a few hours, filming the making of, and preparing the final details for the Graduation and Ball.

So yes, now we really feel them. The hands are ticking, ticking.
But if we stop for a second and look back, we realize just one thing, it's been an incredible few months.
And now here we are, the last sprint. The finish line is there, in front of us.