THIS MASTER'S DEGREE IS IDEAL FOR ANYONE WHO WANTS TO ENTER A CREATIVE PROFESSION

It is an intensive six-month theoretical and practical program and three months (optional) dedicated to a curricular project aimed at training professionals to design and produce digital content, products and interfaces for the fields of architecture, design, fashion, marketing and communication. 

TONGUE
Italian/English

TEACHING
38 weeks in person

CHOOSE YOUR PATH

UX & AI Design

6 months in attendance

This address is for those who want to design and develop tomorrow's digital experiences: generative, conversational and immersive interfaces in extended and virtual reality.

DEPARTURE
, FEBRUARY 16, 2026

Computer Graphics and Animation

10 months

This address delves into the world of Computer Generated Imagery for advertising, film and entertainment, training professionals capable of creating high-impact visual content.

DEPARTURE
, OCTOBER 5, 2026

3D Design

10 months

This address is for those who want to design and 3D model products, garments, accessories and environments, transforming ideas into realistic images and renderings with state-of-the-art technology.

DEPARTURE
, OCTOBER 5, 2026

Videogames

10 months

This address is designed for those who want to conceive, design, and develop video games for any platform-from concept and art direction to code, gameplay, and release.

DEPARTURE
, OCTOBER 5, 2026

Concept Art

10 months

This address is for those who want to create images that tell stories and bring worlds to life, from movies and video games to communications and marketing campaigns, combining art, storytelling and creative vision.

DEPARTURE
, OCTOBER 5, 2026

Course structure

The master's program includes eight initial common weeks, dedicated to acquiring the basics useful for tackling any address. Once this phase is concluded, students continue in the class of the address selected during enrollment, starting the specialization course.

12 WEEKS OF FUNDAMENTALS
 

A basic overview of the software and workflows needed for the next phase.

20 WEEKS MAJOR
 

Specialization in the chosen path to deepen skills and define one's professional profile through real projects and case studies.

1 WEEK.
CLASS X

A 1-week design sprint in collaboration with an outside firm.

5 WEEKS PROFESSIONAL PROJECT

This period is set aside for the completion of the thesis project.

Career paths

During the master's program you will acquire the skills needed to enter the world of work and pursue different professions depending on the major you choose. Go to the specialization page of your interest and find out which profession is right for you.

Software used

During the training and design phases you will work with professional software, selected according to your chosen major. For the complete list of tools, see the pages dedicated to each Master's program. Instead, below you will find the cross-curricular software used in the common phase.

Blender

Adobe Creative Suite

ComfyUI

Figma

Find your profession Motion Graphic Designer CGI & Content Creator Digital Content 3D Modeler 3D Designer Product Designer XR Designer UX Designer UI Designer Game Designer Level Designer Technical Artist Character Designer Environment Artist Digital Illustrator

WHERE OUR STUDENTS WORK

VOLKSWAGEN GROUP

Umberto Scaglia

Senior Product Designer

DISNEY ANIMATION

Francis Rooster

Look Development artist

PUMA

Lisa Zanellati

3D Designer

TECMA SOLUTIONS

Teresa Trani

CG Artist

ARMANDO TESTA

Federico Albanese

Art Director

ILLUMINATION STUDIOS

Matthew Rovatti

Animator

ESSILOR LUXOTTICA

Mattia Chiarin

3D Tech R&D

NTT DATA

Mattia Guarnieri

2D/3D Motion Designer & Videomaker

ARMANDO TESTA

Caterina Fratalocchi

Visual Development Artist

MINICLIP

Simone Zacchaeus

Senior 2D Artist

GHOST VFX

Marco Nella

Senior Compositor

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