When we observe a character walking, a fantastical creature roaring, or a robot moving with mechanical precision, what we see is animation. But before animation there is an invisible, technical and fascinating stage: rigging.
Rigging is what transforms a static 3D model into an animatable structure. It is the bridge between modeling and animation, between form and motion. A technical and creative art that requires precision and a deep attention to functionality.
So what is rigging?
In 3D, it is the process of building the internal "skeleton" of a model. It means creating bones, joints, controls and constraints that allow the model to move in a believable way.
Rigging determines how a character or object will behave in the scene, how flexible, expressive, realistic or stylized it will be. It is an invisible work, but without it, animation could not exist.
Why is it an art?
Because it requires balance between technique and sensitivity. A good rig must:
- work perfectly for the animator (no awkward controls or unexpected behavior)
- Respect the anatomy of the character or the mechanics of the object
- Be light in terms of computation, but comprehensive in the possibilities of movement
- Fit the style of the project (realistic, cartoon, stylized...)
This is where art comes in: in understanding narrative and aesthetic needs, and turning them into controls, rotations, blend shapes, curves, constraints.
Where is rigging used?
The art of rigging finds application wherever movement is needed in 3D:
- Cinema and animation: for characters, creatures, robots, vehicles, objects
- Video games: characters, weapons, creatures, dynamic mechanisms
- Augmented and virtual reality: interactive avatars and animated environments
- Technical simulations: industrial, medical, educational projects
- Advertising and fashion: for animated objects, dynamic textiles, visual storytelling
In each of these areas, rigging is the key to giving function and life to 3D models.
Why study rigging?
Because it is a fundamental skill in digital production. But also because it is challenging: it requires logic, patience, creativity, and a desire to find elegant solutions to complex problems.
In a professional 3D pipeline, rigging is a critical junction between modeling and animation. A rig done well saves hours of work and makes animation much smoother and more natural.
Where to start?
Learning rigging means first understanding how motion works-both human and mechanical. In the Computer Graphics course offered by BigRock, you start from scratch and then discover the techniques for setting up the control systems of a character or prop and then learn how to animate it both through traditional techniques and through new machine learning systems.
A silent but fundamental art
Rigging is an art that works in the shadows but makes everything that moves in the digital world possible. It is the structure beneath the surface.
If you love solving problems, if you are fascinated by the mechanics of motion, and if you want to make a real contribution to the magic of 3D animation, then the art of rigging might be your ideal path.






