MASTER'S DEGREE IN
COMPUTER GRAPHICS
ONLINE

2

2 Places remaining

START

06.10.2025

DURATION

6 months

METHODS

Online

LANGUAGE

English / Italian

PRICE

2.500 €

MASTER'S DEGREE IN COMPUTER GRAPHICS ONLINE

OVERVIEW

The Master's in Computer Graphics Online is a six-month remote study program designed to train new professionals with the skills needed to create a product in 3D animation for film, television and advertising productions.

 

By the end of the course in BigRock you will have acquired the necessary background to continue to grow independently and enter the world of work in various fields such as film and TV, marketing and advertising, product or setting design, and much more in an ever-changing digital world.   

COURSE PROGRAM

The course has a duration of 21 weeks: in each week (or more than one) you will tackle a different subject, going through a typical animation film production pipeline.
Each morning, depending on the week's schedule, you will be provided with a recorded video lecture, lasting from one to three hours. During the afternoon, on the other hand, there is a live group review together with the lecturer, where the exercises done during the day will be analyzed.

Academic Year - 21 Weeks

October > March

Monday through Friday

Morning

LESSONS AND EXERCISES

Each morning you can watch the recorded lesson and carry on your own exercise.

Afternoon

REVIEW

Every day from 5:00 p.m. to 6:00 p.m. connect live with our lecturer and the whole class to submit your exercise and receive feedback.

INTRODUCTION

We discover the magical world of Maya through challenging exercises that will guide us to mastery of the interface and tools. We will revolutionize final image creation with AI as our creative ally, opening the door to next-generation digital art.

TEXTURE & SHADING

We will explore the Substance 3D suite with its unique material creation system that will allow us to better texturize our models. We will also examine how to integrate textures generated with the help of artificial intelligence.

RIG & ANIMATION

Once you have learned how to physically create a character, it is time to learn how to bring him or her to life.You will discover techniques for setting up control systems for a character or prop and then how to animate it.

LIGHTING & RENDER

In this module we will hone our skills with Substance Painter to create PBR textures and materials. We will harness the power of Arnold to create photorealistic renders, approaching virtual cameras for the first time and learning the fundamentals of photography, including composition and lighting.

ENVIRONMENT

We will immerse ourselves in Unreal Engine, the beating heart of video games, cinema and virtual productions. We will leverage our knowledge of shading and lighting to achieve photorealistic results in real time, opening the door to innovation and next-generation digital art.

MATERIALS & GARMENT

Each material tells a story. Now is the time to experiment with textures in more depth, going to work mainly on fabrics and, why not, also on clothes and accessories.

SCULPTING

We will learn how to use one of the most popular 3D modeling software. We will explore the world of Zbrush and learn how to best master its arsenal of brushes.
We will bring our first 3D character to life pen in hand!

COMPOSITING

The Compositing class gives students a comprehensive overview of the techniques and tools used in the visual effects industry. Through theoretical and practical lectures, students will explore topics such as greenscreen, rotoscoping, tracking, and integration of CG elements. We will also delve into how to speed up and improve production by implementing AI technologies.

Attend an open day

During Open Days we tell what the school looks like, courses, projects and what we envision for the future of BigRockers.

Come and get to know us live, exploring our classrooms, labs and campus. Our staff will be on hand to answer all your questions.
We want you to make the right choice about whether to start your next adventure with us.

SUMMARY

Course start
06.10.2025

Duration
6 months

Mode
Online

Language
Italian

Price
2,500

Pre-registration for the course is free and non-binding and is used to signal your interest. You can decide later whether or not to confirm your registration, keeping in mind that pre-registration does not guarantee you a pre-emption on available seats. However, we will take care to contact you the moment the seats begin to run out.

Career paths

During the Master's program you will acquire the skills necessary to enter the world of work as:

Character Artist

Material Artist

Compositor

3D Modeler

Look Development Artist

3D Rigger

VFX Generalist

Surfacing and Lighting Artist

Software used

During the training and design phase, you will work on production software such as:

Adobe Photoshop

Unreal Engine

Adobe Substance Painter

Zbrush

Autodesk Maya

ComfyUI

The Foundry Nuke

Adobe After Effects

Download Course Brochure

EVERY DAY IN BIGROCK IS A GOOD STORY

Attending BigRock is not just about taking a course. The months you spend within these walls will be first and foremost a true life experience, where every day will count and turn into an indelible memory.

 

You won't have classmates: you'll have people who share your passions and, why not, even a bit of the same story as you. They will be the essential wingman with whom you write a new chapter in your life and from whom you will learn the value of teamwork.

 

You will meet characters and discover realities and jobs you didn't even think could exist, which will inspire you to choose your own path.

And before you know it, whole months of the course will go by as fast as a butterfly's beat.

One piece of advice? Enjoy every single second!

Experiences

Professions

Stories

Tools

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