Texturing II & Shading with Camo Abram
MASTER'S DEGREE IN COMPUTER GRAPHICS
MODULE STRUCTURE
In the Texturing II and Shading module you will delve into texturing techniques to achieve a realistic dev look for your assets.
You will discover more advanced techniques on Substance Painter and be introduced to Davinci Resolve for a final polish.
You will be mentored by Mentor Federico Camo Abram, Senior Texture Artist for UPP Prague with many productions under his belt, such as Gran Turismo and Black Adam.
You will discover more advanced techniques on Substance Painter and be introduced to Davinci Resolve for a final polish.
You will be mentored by Mentor Federico Camo Abram, Senior Texture Artist for UPP Prague with many productions under his belt, such as Gran Turismo and Black Adam.
DURATION
1
WEEK
YOU WILL LEARN
DAVINCI RESOLVE
DEEPEN TEXTURING
ON SUBSTANCE PAINTER
WHAT WILL YOU CREATE
Here are some form deliveries made by our students.
MODULE MENTOR
Find out who your Mentors will be for the Texturing II & Shading module in BigRock's Tier Pro Training period.
Camo
DO YOU WANT TO MEET THE MENTORS?
Do you want to get to know our teachers better or have questions available about some of the modules? We are at your disposal!