Texturing II & Shading with Camo Abram

MASTER'S DEGREE IN COMPUTER GRAPHICS

MODULE STRUCTURE

In the Texturing II and Shading module you will delve into texturing techniques to achieve a realistic dev look for your assets.

You will discover more advanced techniques on Substance Painter and be introduced to Davinci Resolve for a final polish.

You will be mentored by Mentor Federico Camo Abram, Senior Texture Artist for UPP Prague with many productions under his belt, such as Gran Turismo and Black Adam.

DURATION

1

WEEK

YOU WILL LEARN
DAVINCI RESOLVE
DEEPEN TEXTURING
ON SUBSTANCE PAINTER

WHAT WILL YOU CREATE

Here are some form deliveries made by our students.

MODULE MENTOR

Find out who your Mentors will be for the Texturing II & Shading module in BigRock's Tier Pro Training period.

Camo

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