Coding
Overview
AtBigWave "innovate" is the watchword.
We are aware that from a small wave can come great revolutions.
We create the programmers of the future who know how to use and apply new technologies: not only code but also practice in our labs, making intelligent digital assistants, programming robots and making avatars for video games.
Areas of Study
Scripting
unity
mixed reality
web
unreal
lab
Federico Favaro
Lead Rigger @FRAMESTORE
"BigRock...."
WHO IS IT ADDRESSED TO?
Passion
Re-skill
Up-skill
50% discount:
financial support for 1 person equivalent to 50% of the cost of the Master's program.
Within 3 business days you will know if you have won the scholarship
Application deadline August 23.
Application requirements
Interest in the world of Gambling & Entertainment.
Apply Now!
Course structure:
Duration: 6 Months
Class schedules:
Monday through Friday
Program:
Python
Machine Learning
Deep Learning
Unity C#
Mixed Reality
HTML/CSS
Javascript
Unreal Engine
Further knowledge
LAB
Class x
Class X is an individual or team contest: a week-long challenge where you will be called upon to fulfill an external client's brief. A race against time: 40 hours to imagine and execute a concept for a major external company. You get to not only interact with a real-life stakeholder with certain needs, but also a chance to showcase yourself with a possible future employer.
thesis
The last six weeks of the course are devoted to the thesis project. A cross-master's job that involves all the students of the school in the creation of a short film and a video game. Face together with your classmates a real production simulation: you will work on the front line on daily tasks, assigned according to your skills, under the supervision of your teachers. The project will then be presented to the public on the last day of school and participate in festivals around the world.
How to Enroll
Click on pre-register
Pre-register for free and without obligationComplete the enrollment
Send us the PDF contract that you received to the email: iscrizioni@bigrock.it, making sure that you have completed and signed it in every part, except for the withdrawal form that you will find on the last page.See you at BigRock!
You are officially a BigRocker.Contact us for more information about our Master's programs.
FAQ
Are there any specific requirements for taking the courses?
BigRock's courses are dedicated to anyone who dreams of turning their passion for movies, animation, video games, drawing, music and coding into a future job.
So that's the only requirement we ask to attend BigRock: an unbridled passion for these worlds.
Except for the Master's in Concept Art, all of our courses start from zero.
Zero means for us not knowing anything about Maya, 3D modeling or animation, compositing, Unity or programming. So that on the first day we can all start from the beginning.
And in six months we can assure you that you will know how to produce computer graphics, video games, music or concepts completely independently.
Do you know how to turn on a computer?
Perfect! You can start the courses!
Do you already know something? Have you already learned software as a self-taught?
Probably if you are choosing to take a course, it means you need to supplement your knowledge or you need to learn the correct methods of production. This is absolutely not a problem for us! Maybe in the first few days you will find yourself repeating concepts or tools you already know... but a review never hurts! Guaranteed that after a week or two everyone will be at the same level and ready to push the envelope with lessons!
Can I take classes and work at the same time?
In order to guarantee you an effective Master's program, but more importantly out of respect for your teachers and fellow students, you will need to be present every day until 6:30 p.m. (even if the last few hours of the day there should be no teacher in the classroom).
This is why we usually discourage our students from pursuing both school and an evening job. We don't doubt that you can do it, but you certainly wouldn't enjoy the BigRock experience to the fullest of your strengths and abilities (and you wouldn't be able to leave early anyway).
Of course, this argument doesn't apply to weekends when school is closed. All we ask is that you plan your schedule well--we are not open on Saturdays and Sundays specifically to rest up and leave loaded on Monday!
If, as is often the case, you have a freelance job, no one prohibits you from doing whatever you want at home in the evenings. You are, however, ❗️proibito❗️ bring your computer to school to work on non-Master's projects or use school materials for outside work.
How are the master's classes structured?
Here's how a typical day at BigRock works!
9:30 - Start of class. Not even one second late is allowed!
Depending on the subject, lessons see alternating moments of explanation and exercises. During the explanation phase, the teacher shares his screen, showing the performance of the exercises to the students and explaining the production methodologies. Once the explanation is completed, students perform the exercise exactly as it was explained to them by the teacher.
11:30 a.m. - Coffee break, about half an hour long.
Alternating explanations and exercises are resumed.
1:30 p.m. - Lunch break. Students can bring their own lunch and eat in the common areas or in the partner establishments around the school.
2:30 p.m. - Classes begin again.
16:30 - Coffee break, about half an hour long.
17:00 - "Lab." In most cases, during the last part of the day, the teacher leaves the classroom, leaving students to work independently, often to finish an exercise or try alternative solutions to what has been explained. This is a very important phase for us, because we get students used to problem solving, that is, knowing how to work without the security of having the teacher ready to help. It is also a time of "relaxation" in which the student can slow down the pace of work and possibly do the exercises in collaboration with classmates.
6:30 p.m. - Computers off. Everyone at home. No homework or exercises to bring finished for the next day. There is only to rest and recharge the batteries to start another busy day again.
-- This happens more or less throughout the week.
Depending on the subject, the explanation phases will decrease compared to the exercise phases during the last days, where each student will be asked to personalize his or her work. It will then be handed in and graded by the teacher.